Apple's recent launch of Final Cut Pro X (FCPX) is mainly responsible for a substantial amount of controversy. Many new features and speed improvements happen to be added, but many more features are conspicuously missing. Further, this latest release isn't backward compatible with any previous versions. Why do so different and what's Apple's strategy? Here's the scoop.
Older versions of ultimate Cut Pro were built using the Carbon application programming interface (API), which limited programs to 32-bit, thereby limiting available memory to 4GB. These days where base MacBook Pros have 4GB of memory and dual-core, 64-bit processors, this is a serious limitation. Apple's latest API, called Cocoa, enables the usage of 64-bit architecture, eliminating memory bottlenecks, which necessitated a complete rewrite of ultimate Cut Pro. Because FCPX is a complete rewrite using Cocoa, it's able to operate much faster on current hardware and takes advantage of multi-core processors.
Just by the selection of professional features conspicuously missing, FCPX was probably written primarily for speed with intends to increase the features later on. It currently will not support OMF output, which is popular to import audio into ProTools for mixing, or Edit Decision List (EDL) data, an attribute utilized to move a job into another program for your finishing stage. Multi-cam support and output to tape, a format still used by many professionals, can be missing. Furthermore, there appear to be no promises to release a new edition of ultimate Cut Server, which is often used allowing multiple users to be effective on the remotely-stored project simultaneously. Several video formats, including XDCAM and Red, do not yet have support; as a result of complete rewrite, support for each and every video format needs to be completely rewritten. Updates adding missing features should begin to show up soon, however, many professional video editors are, understandably, worried that they'll end up within the lurch.
Not everything about FCPX is detrimental news, though; Apple has added several new, user-friendly features to their favorite video production program. The app includes a new Magnetic Timeline feature, which groups audio, video and effects together and permits the designer to maneuver clips around without displacing some of the project. Additionally, FCPX has Content Auto-Analysis, which detects a good individuals the video and identifies close, medium and wide-angle shots. Compressor 4, the encoding companion program for Final Cut Pro, adds additional export functions, live streaming support and streamlined library settings. Motion 5, FCPX's motion graphics companion, provides smart motion templates, parameter control and editable Final Cut Pro templates.
FCPX may be the official replacement of Pro 7, however it has also absorbed many features of other Final Cut Studio programs, effectively replacing the suite with one program. Compressor 4 and Motion 5 provide additional features not provided by FCPX and is purchased for $49.99 each on the Mac App Store, Apple's desktop form of their groundbreaking mobile app platform. Retailing at $299.99 around the App Store, FCPX has also completely replaced Express, the customer version of Final Cut Pro. Formerly, Express was $200, with the Pro version costing $1000. Since it is available on the App Store, users can buy the software once and do the installation on any one of their authorized computers.
Apple's complete overhaul of Final Cut Pro is responsible for a serious stir, but it'll be a while before all the characteristics are added, therefore it is difficult to draw a definite conclusion up to now. The elimination of Express and the decrease in price seem to put it somewhere between the consumer and professional application. Despite the insufficient many features employed by professional, Pro Express seems to be an excellent choice for somebody wanting to start creating their very own videos, particularly with the new user-friendly tools added by Apple.